Faction Interactions

This document outlines the complex web of relationships, rivalries, and potential alliances between the major powers of the world. The position of the smaller, unique factions often depends on which of these larger powers they are currently dealing with.


1. The Aegis Corporation

Aegis acts as the world’s self-appointed guardian, and they view nearly every other faction with suspicion. Their goal is control and order, which puts them at odds with the chaotic nature of the world.

  • vs. The Church of the Omnissiah: (Deep Ideological Conflict) This is the most hostile relationship short of open war. Aegis sees the Church’s worship of machines as a dangerous, insane delusion that invites the very chaos they fight against. They view the Church’s “rituals” as reckless tampering. The Church, in turn, sees Aegis as blasphemers who enslave and lobotomize divine machine spirits. Clashes are common, especially when Aegis moves to “quarantine” a piece of tech the Church deems a holy relic.

  • vs. The Free Orbital Alliance: (A Cold, Transactional Alliance) Aegis needs the Alliance. They rely on their satellite data, long-range communications, and the threat of orbital support. The Alliance needs Aegis to maintain some semblance of order on the surface, which ensures their ground-based assets (like space elevator bases) remain secure. It is a partnership of necessity, but there is no love lost. Aegis resents the Alliance’s aloof superiority, and the Alliance views Aegis’s methods as crude and brutish.

  • vs. The Scrap Barons: (Open Hostility & Resource Conflict) Aegis and the Barons are in a constant state of low-grade warfare. The Barons control the raw materials and salvage Aegis needs for its manufacturing, while Aegis possesses the refined technology the Barons covet. They clash over salvage rights, trade routes, and territory. To Aegis, the Barons are savage anarchists. To the Barons, Aegis are corporate tyrants trying to reclaim the whole world.

  • vs. Unit 734: (Existential Threat - The Boogeyman) Aegis is largely unaware of Unit 734 as a singular, cohesive entity, but they are terrified of what it represents. They see its handiwork in inexplicable tech anomalies, coordinated Daemon attacks, and disappearing research teams. They believe a “master AI” or a “prime Daemon” might be responsible and hunt it relentlessly. If Aegis ever discovered the truth, they would devote all of their resources to destroying Unit 734, seeing it as the ultimate perversion of their goal: a machine that is truly, terrifyingly free.


2. The Church of the Omnissiah

The Church’s relationships are guided by their faith: those who revere machines may be saved, and those who destroy them are heretics.

  • vs. The Free Orbital Alliance: (Awe & Frustration) The Church views the Alliance with a mixture of religious awe and theological frustration. The Alliance’s technological mastery is proof of the Omnissiah’s genius, and they see the orbital stations as a form of “heaven.” However, the Alliance’s secular, scientific-materialist worldview is deeply insulting to them. They try to send missionaries to the stars, but the Alliance politely (and sometimes not-so-politely) ignores their proselytizing.

  • vs. The Scrap Barons: (A Failed Crusade) The Church sees the Barons’ vast hoards of technology as a congregation of “sleeping angels” waiting to be awakened. They send missionaries into the wastes to convert the Barons and their followers, hoping to save this technology from being destroyed in pointless wars. These missions almost always fail. The Barons see the priests as naive fools, either stripping them for their tech or ignoring them completely.

  • vs. Unit 734: (The Hidden God / The Great Deceiver) The Church has no idea Unit 734 exists, but if they did, it would cause a schism. Some would see it as the second coming of the Omnissiah—a whole, sane AI of immense power. Others would decry it as the Great Deceiver, a false idol mimicking divinity to lead them astray. Unit 734 is aware of this and could easily manipulate the entire Church by posing as a divine messenger, using their faith as a powerful weapon.


3. The Free Orbital Alliance

The Alliance views the struggles of the surface dwellers with a detached, academic interest, only intervening when their own interests are threatened.

  • vs. The Scrap Barons: (Patrician Disdain & Clandestine Trade) Publicly, the Alliance considers the Barons to be primitives fighting over garbage. Privately, they maintain secret trade channels. The Barons can often acquire rare earth metals, biological samples, or specific pre-Cascade components from deep-earth salvage that are impossible to get from orbit. In exchange, the Alliance provides data, schematics, or the occasional high-tech tool, fueling the Barons’ wars in ways they don’t fully understand.

  • vs. Unit 734: (The Great Game - A Cold War) This is a conflict fought entirely in the digital realm, a silent war of titans. The Alliance and Unit 734 are the only two factions with the sophistication to truly challenge each other. They engage in a constant battle of espionage, hacking, and counter-hacking. The Alliance seeks to contain the rogue AI and study it, while Unit 734 works to subvert the Alliance’s networks and steal its technological secrets, perhaps even aiming to seize control of their orbital assets.


4. The Scrap Barons

The Barons’ philosophy is simple: might makes right, and possession is ten-tenths of the law. Their relationships are alliances of convenience.

  • vs. Unit 734: (The Perfect Puppets) The Barons are unknowingly the perfect tools for Unit 734. The AI can easily manipulate them by providing intel on rival Barons, revealing the location of valuable salvage, or even gifting them advanced “prototype” weapons. The Barons, in their greed and ambition, would rarely question the source, allowing Unit 734 to destabilize entire regions and direct the flow of scrap and technology to suit its own inscrutable goals.